After designing the cartridge for his own use, Federmeyer advertised it on Usenet, followed by an unlicensed port of Tetris. Federmeyer used the term homebrew to describe hobbyist-driven development, inspired by the California Homebrew Computer Club of the 1970s. In 1995-three years after Atari's withdrawal of the 2600 from the marketplace-enthusiast Ed Federmeyer released SoundX, a cartridge to demonstrate the sound capabilities of the system. He advertised the cartridge on Usenet and in a catalog for game seller Video 61, ultimately selling around 25 copies. He purchased a batch of Atari 7800 Hat Trick games at Big Lots for a dollar or less each and cannibalized the parts. It is a development tool that, after attempting to get Atari interested Dodgson decided to manufacture on his own. The next year, Harry Dodgson released the first hobbyist-produced cartridge: 7800/2600 Monitor Cartridge. The 2600 continued to be manufactured throughout the 1980s, long past its peak years, until Atari Corporation dropped support in January 1992. Hundreds of games from dozens of companies have been released for the system, with some selling millions of copies, such as Missile Command and Pitfall!. in 1977 as the Atari Video Computer System or Atari VCS for short. The Atari 2600 game console was introduced to the market by Atari, Inc. Thomas Jentzsch's 2600 version of Jeremy Smith's BBC Micro game Thrust (2000)
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